Text to 3D: describe an object, get a mesh

Write a sentence about what you need. threeD returns four untextured preview meshes to choose from, then refines your pick into a fully textured model you can download or keep editing.

Sample prompt

a wooden lamp post with a hanging lantern, weathered timber, iron bracket, glass, cracked and sun-bleached, realistic, game-ready

Subject
a wooden lamp post with a hanging lantern
Materials
weathered timber, iron bracket, glass
Condition
cracked and sun-bleached
Style
realistic, game-ready

The structure is what matters: name the object first, then what it is made of, then how used it looks. Style words come last because they change the least.

Loading 3D preview
Prompt structure shown on CC0 sample models from the Khronos glTF sample set. Pick a sample to see how each part of the prompt maps to the result.

How text to 3D works

  1. 1

    Write the prompt

    Name the object, its materials and its condition. Add an optional negative prompt for things to avoid, such as “no base” or “no text”.
  2. 2

    Pick a preview

    Four untextured meshes come back for a low credit cost. Rotate them, compare silhouettes, and keep the one with the right shape.
  3. 3

    Refine and export

    Refinement adds detail and PBR textures. Then remesh, rig or export straight away in the format your tool expects.

Why you choose a shape before you pay for texture

Most of what makes a generated model usable is decided by its silhouette: proportions, how many parts it has, whether thin pieces are connected. Texture is easier to change later. That is why generation is split in two.

The preview stage costs 10 credits and returns four candidates. Refinement costs 25 and only runs on the one you pick. Over a session this is cheaper than generating fully textured models and throwing most of them away, and it puts your judgement where it matters most.

What a prompt that works looks like

Short and concrete beats long and poetic. The generator understands objects and materials far better than moods or stories. A reliable order is subject, materials, condition, then style, as in the demo above.

  • Describe one object. “A table with four chairs” usually merges into a single blob.
  • Say what each part is made of. Material words drive both shape and the texture pass.
  • Use the negative prompt for recurring problems: “no pedestal”, “no background”, “no text”.
  • Ask for a pose explicitly for characters. A T-pose or A-pose makes auto-rigging work much better.

The longer text-to-3D prompt guide has before-and-after examples and a checklist.

Settings you can change before generating

SettingOptionsWhen to change it
Art styleRealistic, stylised, low-poly, voxelMatch the rest of your scene. Low-poly also gives you a lighter mesh.
Target polycountAdaptive, 3k to 300k trianglesSet it up front if you already know the budget for your platform.
TopologyTriangles or quadsQuads if you plan to sculpt, subdivide or rig the model.
SymmetryAuto, on, offForce it on for vehicles, furniture and characters.
Texture resolution1K, 2K, 4K4K for close-up hero assets; 1K is enough for most props.

What to check before you use the model

Generated models are a strong start, not a guaranteed finished asset. Spend a minute on these checks before you build on one:

  • Scale. Models come out normalised to roughly one metre. Set real dimensions before printing or placing in AR.
  • Hidden faces. Look underneath and behind. Areas the generator could not “see” get less detail.
  • Polycount. If it is heavier than your budget, run it through remesh rather than regenerating.
  • Texture seams. If a seam shows, regenerate only the texture with AI texturing.

Questions people ask

How much does text to 3D cost?
A preview round costs 10 credits and a refined, textured model 25. The Creator plan's 1,500 monthly credits cover about 60 refined models; see pricing for both plans.
Can it make characters?
Yes. Stylised characters work best. Ask for a T-pose or A-pose so the model can be auto-rigged. Faces and hands are the areas most likely to need manual cleanup.
Does it work in languages other than English?
Prompts are interpreted in English. Other languages may work for simple objects, but results are less predictable, so we recommend writing in English.
Why does my model have a base or pedestal I did not ask for?
Training data often shows objects on stands. Add “no base, no pedestal” to the negative prompt and regenerate the preview.
How is this different from image to 3D?
Text gives the generator freedom to invent the design. Image to 3D follows a picture you supply, so use it when you need a specific look matched.

Make your first model in the studio

Every plan includes all the tools, commercial rights and every export format. Cancel any time.