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Characters & wearables

Laced leather corset

A laced leather corset displayed on a dress form. A reference for wearable assets where fine stitching has to survive aggressive texture compression.

Triangles
17,606
Vertices
11,067
Meshes
1
File size
868 KB
Format
GLB (glTF 2.0)
Licence
CC0 1.0 (public domain)
Source library
Khronos glTF Sample Assets

What this model teaches

  • Wearables need clean edge loops where they meet a body; a dense mesh like this would usually be retopologised before rigging to a character.
  • Even after resizing textures to 1024px, the stitching and lacing survive — the normal map is doing more work than the colour map here.
  • Thin, layered geometry is a known weak spot for single-image generation. Use multi-view references for clothing where possible.

Material features

  • Base colour
  • Metallic-roughness
  • Normal map
  • Occlusion